會員登錄
軟體搜尋
您的位置: 網站首頁 >> 專業知識教學 >> 電腦教學認證 >> 商品詳情
商品詳情
|
商品編號:DVD17027 碟片數量:1片 銷售價格:200 瀏覽次數:38503
【轉載TXT文檔】 |
您可能也喜歡:
TIC1670--ATM Datblygu Gwaith Rhif v2.0.4 英文正式版(威爾士語教學軟體)
DVDX0182--Lick Library推出的吉他彈奏教學: 學習50首重金屬樂曲 英文正式版 Lick Library Learn To Play 50 Metal Killer Licks DVDR-DYNAMiCS(dvd9一片裝)(此片售價250元)
TIC1684--VTC MasterClass Cubase 5 Recording and Mastering 英文正式版(VTC公司出品的 大師班教學!- Cubase 5: 錄音和縮混)
TIC0615-2--Train Signal Lab 4 DNS Infrastructure 英文教學光碟正式版 (2CD)
TIC0836-2--Gnomon Maya Training DVD-Concept Design II "Maya概念設計2" 教學光碟 (2CD)
商品描述
DIGITALTUTORS INTRODUCTION TO MENTAL RAY IN MAYA 2013 視頻教學 英文教學版(DVD一片裝)
軟體簡介:
In this tutorial, we will be exploring the core tools and features of mental
ray in Maya.
Having a solid understanding mental ray's core features, and how they work, is
a crucial step toward becoming an efficient and productive rendering artist in
Maya. We will begin our training by learning two different methods for
simulating realistic indirect lighting in Maya, the first method will use
global illumination, then we will learn about the second method using final
gather.
We will also explore how you can use caustic photons to simulate the detailed
light patterns that are created when light passes through refractive surfaces.
In addition, we will also explore Image-based lighting techniques, we will
learn how to render our scenes in multiple passes, as well as many other tools
and techniques that will allow you start generating high quality work for a
multitude of projects.
軟體簡介:
In this tutorial, we will be exploring the core tools and features of mental
ray in Maya.
Having a solid understanding mental ray's core features, and how they work, is
a crucial step toward becoming an efficient and productive rendering artist in
Maya. We will begin our training by learning two different methods for
simulating realistic indirect lighting in Maya, the first method will use
global illumination, then we will learn about the second method using final
gather.
We will also explore how you can use caustic photons to simulate the detailed
light patterns that are created when light passes through refractive surfaces.
In addition, we will also explore Image-based lighting techniques, we will
learn how to render our scenes in multiple passes, as well as many other tools
and techniques that will allow you start generating high quality work for a
multitude of projects.
