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商品編號:DVD2233 碟片數量:1片 銷售價格:180 瀏覽次數:38139
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商品描述
Gnomon Maya Training DVD-Maya Cloth 101 : Fundamentals Cloth Techniques 英文正式版 (DVD版)
軟體簡介:
Gnomon Maya Training DVD-Maya Cloth 101 : Fundamentals Cloth Techniques 英文正式版 (DVD版)
內容說明:
Maya Cloth 101 : Fundamentals Cloth Techniques
Instructor: Mark E.A. de Sousa
The demand for computer simulated clothing is rising with the increased
production of computer animated films as well as character-driven effects
sequences in live-action movies. One of the most powerful tools for creating
digital clothing and simulations is Maya's cloth module. Maya Cloth is a
cloth modeler and simulator that aids artists in creating realistic and
stylized animated cloth for characters, creatures, or other visual effects.
The aim of this DVD is to introduce you to the fundamentals of working with
Maya Cloth through a series of examples and walkthrough exercises. In this
lecture Mark shows how to create garments by seaming panels together or with
modeled geometry. He discusses how to manipulate cloth vertices through
constraints and how to control garment characteristics through properties.
He also shows how to work with collision objects in a cloth simulation and
demonstrates how to integrate dynamic fields. Finally, Mark ties all of the
basic skills and principles together by creating and animating a hooded robe
on a character.
Over 3 hours of lecture
Topic covered:
- Creating Garments by Seaming Panels Together
- Creating Garments with Modeled Geometry
- Manipulating Cloth Vertices
- Collision Objects in a Cloth Simulation
- Cloth Properties
- cpSolver
- Adding a Wind Field to Sailboat Sails
- Cloth Caches
軟體簡介:
Gnomon Maya Training DVD-Maya Cloth 101 : Fundamentals Cloth Techniques 英文正式版 (DVD版)
內容說明:
Maya Cloth 101 : Fundamentals Cloth Techniques
Instructor: Mark E.A. de Sousa
The demand for computer simulated clothing is rising with the increased
production of computer animated films as well as character-driven effects
sequences in live-action movies. One of the most powerful tools for creating
digital clothing and simulations is Maya's cloth module. Maya Cloth is a
cloth modeler and simulator that aids artists in creating realistic and
stylized animated cloth for characters, creatures, or other visual effects.
The aim of this DVD is to introduce you to the fundamentals of working with
Maya Cloth through a series of examples and walkthrough exercises. In this
lecture Mark shows how to create garments by seaming panels together or with
modeled geometry. He discusses how to manipulate cloth vertices through
constraints and how to control garment characteristics through properties.
He also shows how to work with collision objects in a cloth simulation and
demonstrates how to integrate dynamic fields. Finally, Mark ties all of the
basic skills and principles together by creating and animating a hooded robe
on a character.
Over 3 hours of lecture
Topic covered:
- Creating Garments by Seaming Panels Together
- Creating Garments with Modeled Geometry
- Manipulating Cloth Vertices
- Collision Objects in a Cloth Simulation
- Cloth Properties
- cpSolver
- Adding a Wind Field to Sailboat Sails
- Cloth Caches
