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商品編號:POP1605 碟片數量:1片 銷售價格:80 瀏覽次數:29163
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商品描述
SkinFX v1.32 for 3ds Max-BB3D 英文正式版(3ds.Max的膚編輯插件軟體)
破解說明:
Use our Multi-KeyGen to generate a valid serial number.
軟體簡介:
SkinFX v1.32 for 3ds Max-BB3D 英文正式版(3ds.Max的皮膚編輯插件軟體)
相關網址:
http://www.lumonix.net/frames_skinfx.html
安裝序號:
序號產生器放至於keygen夾內
Note: To run the KeyGen, open 3ds Max then under Maxscript run script and point to KeyGen.
中文化說明:
內容說明:
由Lumonix 開發提供3ds.Max的皮膚編輯插件,擁有強大的皮膚控制以及編輯功能,可以
和連接皮膚的骨骼聯動,可以為藝術家製造出各種奇異的皮膚扭曲方式,幫助他們塑造
人物形象。
英文說明:
SkinFX is a 3dsMax based modifier (deformer) that gives the artist the
ability to simulate mesh being deformed or 'sliding over' other objects
such as skin sliding over bone or muscle. SkinFX can also help to control
'volume loss', which is a common problem with regular skinning techniques.
Taking advantage of parametric objects, SkinFX will make it possible to
simulate effects such as skin sliding at very little performance cost.
SkinFX can be used for many types of effects from:
Muscle deformation to foot prints in snow to faking soft-body deformations.
Finally, SkinFX is an artist driven muscle and skin deformation plug-in.
It is not a scientific muscle simulation tool. Instead it gives artists the
control and workflow they need to take the next step in skin deformation.
Whats new:
1. Fixed 'Distance' updates from spamming listener
2. Added muscle 'Bias' to move the bulge of the muscle to one side of the
muscle.
破解說明:
Use our Multi-KeyGen to generate a valid serial number.
軟體簡介:
SkinFX v1.32 for 3ds Max-BB3D 英文正式版(3ds.Max的皮膚編輯插件軟體)
相關網址:
http://www.lumonix.net/frames_skinfx.html
安裝序號:
序號產生器放至於keygen夾內
Note: To run the KeyGen, open 3ds Max then under Maxscript run script and point to KeyGen.
中文化說明:
內容說明:
由Lumonix 開發提供3ds.Max的皮膚編輯插件,擁有強大的皮膚控制以及編輯功能,可以
和連接皮膚的骨骼聯動,可以為藝術家製造出各種奇異的皮膚扭曲方式,幫助他們塑造
人物形象。
英文說明:
SkinFX is a 3dsMax based modifier (deformer) that gives the artist the
ability to simulate mesh being deformed or 'sliding over' other objects
such as skin sliding over bone or muscle. SkinFX can also help to control
'volume loss', which is a common problem with regular skinning techniques.
Taking advantage of parametric objects, SkinFX will make it possible to
simulate effects such as skin sliding at very little performance cost.
SkinFX can be used for many types of effects from:
Muscle deformation to foot prints in snow to faking soft-body deformations.
Finally, SkinFX is an artist driven muscle and skin deformation plug-in.
It is not a scientific muscle simulation tool. Instead it gives artists the
control and workflow they need to take the next step in skin deformation.
Whats new:
1. Fixed 'Distance' updates from spamming listener
2. Added muscle 'Bias' to move the bulge of the muscle to one side of the
muscle.
